Buildings

éA building is an element that takes some spots on a planet's ground, they are made by the players.

You can create a building with the build action, you then need to find a ground spot of the correct size and pay some gold ore. Be carefull : you can not build next to some special buildings like directly in front or behind a gate entrance or some planet elements (such as the stargate). Some buildings like the Tower can not be built next to a spawn spot or a stargate.

After left-click, for the majority of buildings, a construction site will appear. It has low resistance compared to the final building : half of the final building resistance or only 4 for the walls. You need to resource the building with gold ore and then wait some time (30 seconds) before it becomes a functional building.

You can destroy a building by reducing it's resistance to 0. This is done by attacking, which is the default left-click interaction with buildings. This is stronger with a drill, but a wrench will repair the building against some gold ore. For more details, see the resistance article.

This article is a summary/table of the different buildings and their general properties. For more details, consult the specific articles.
Note* : The main function, each building has unique properties that can be used in other ways (see Architecting).

Note** : In fact, the gate size is a small u, but you can not build on the free spot anyway.

Note*** : This makes a wall of closed gates more efficient than 3 Walls for the same price!